Digital Lighting for Artists and Designers

Instructor: Steve May
Advanced Computing Center for the Arts and Design
The Ohio State University
Please note: I am no longer with the university, but I'm leaving the web site here for reference and for those that use the course materials outside the university. The current version of the course is taught by Matt Lewis. If you'd like to reach me, send mail to smay@pixar.com.
--- Steve May.

Make sure you are using proper gamma correction before viewing the images.

Image Gallery   |   Shader Gallery*
These galleries show student work completed during the course. They are shown in a random order.
Syllabus
Reading Assignments
Homework Assignments #1 | #2 | #3 | Shader Lab | #4 | #5 | #6 | #7
RManNotes
notes about writing shaders and using RenderMan renderers
AL
procedural animation language
Houdini Tips
info about using Houdini and RenderMan

*To compile most shaders from the gallery you'll need the source file rmannotes.sl. Shaders written prior to 1996 do not necessarily follow the conventions described in RManNotes.

Tis light makes color visible; at night
Red, green and russet vanish from thy sight.
So too the light by darkness is made known.
All hid things by their contraries are shown.

Mevlana C. Rumi (1207-1273)

Last updated: 5/15/00
Steve May (smay@pixar.com)