Autumn 2017


ACCAD 3350 (undergrad): History of Animation - 3 cr.
ACCAD 6650 (grad): History of Animation - 3 cr.


Class # XXXXX (undergrad)
Class # XXXXX (grad)
Days and Times: Wed/Fri; 9:35-10:55 am
Location: Wexner Film/Video Theater
Instructor: Dave Filipi

An overview of the art in animation. This course will study the history and theory of Hollywood studio animation, world animation, and contemporary independent animation. Course will provide an understanding of the fundamental dramatic narratives found in animation.

 

ACCAD 5002: Computer Animation I - 3 cr.

Class # XXXXX  (undergrad)
Class # XXXXX  (grad)
Days and Times: Tues/Thurs; 11:10 am to 12:30 pm
Location: Sullivant Hall, Rm 349-A (Classroom)
Instructor: TBD

Overview of 3D computer animation components and stages of production.

 

ACCAD 5100: Concept Development for Time-Based Media - 3 cr.

Class #: XXXXX (undergrad)
Class #: XXXXX (grad)
Days and Times: Tues/Thurs; 9:35-10:55 am
Location: Sullivant Hall, Rm 349-A (Classroom)
Instructor: TBD

Methods for developing concepts for time-based media through the cultivation of ideas and problem-solving strategies. Storyboarding, composition, editing and sound principles will be explored.

 

ACCAD 5140: Interactive Arts Media: Web - 3 cr.

Class #: XXXXX  (undergrad)
Class #: XXXXX  (grad)
Days and Times: Mon/Wed; 5:30-6:50 pm
Location: Sullivant Hall, Rm 349-A (Classroom)
Instructor: TBD

This course focuses on developing interactive media for web delivery. Fundamental web development concepts using minimal development tools are introduced and tools which improve interactive media production efficiency are demonstrated.

 

ACCAD 5301: Devising Experiential Media Systems - 3 cr.

Undergrad Lecture: # XXXXX  | Undergrad Lab: # XXXXX (required)
Graduate Lecture: # XXXXX   | Graduate Lab: # XXXXX (required)
Days and Times - Lecture:  Tues. 2:30-4:20p
Days and Times - Lab:  Thurs. 2:30-5:20p
Location: Sullivant Hall, Rm 349-A (Lecture); Rm 350 (Lab)
Instructors: Alex Oliszewski and Oded Huberman

From the cockpit to the performance stage the study of experiential media systems engages a broad integration of knowledge across arts, design, humanities, social sciences, and engineering.  This course focuses on creation of experiential media systems within the context of their underlying history, methodology, technology, and theory. We will investigate the underlying technology used in experiential media design, along with methods of artistic collaboration between designers, engineers, architects, and performers.  This class is intended for students whose research includes issues of environment, interactive technology, or performance in any combination. Undergraduates are required to contact the instructor before enrolling in the class..

 

ACCAD 6002:  Computer Game Art and Design I - 3 cr.

Class #: XXXXX (Grad)
Days and Times: Mon/Wed; 12:45-2:05 pm
Location: Sullivant Hall, Rm 349-A (Classroom)
Instructor: Alan Price

Introduction to concepts for design and prototyping of games for entertainment, learning and social good. Prerequisite: graduate standing.

 

ACCAD 7001: Virtual Modeling - 3 cr.

Class #: XXXXX  (Grad)
Days and Times:Tues/Thurs; 12:45-2:05 pm
Location: Sullivant Hall, Rm 349-A
Instructor:  Vita Berezina-Blackburn

Design and modeling principles of 3D objects, environments and characters for animation, games and visualization. Prerequisite: graduate standing.

 

DANCE 5213: Intermedia Performance - 3 cr.

Class #: XXXXX (undergrad),  XXXXX (grad)
Days and Times: Mon; 2:15-5:00 pm (+ additional required weekly 2 hour Lab)
Location: Sullivant Hall, Rm 350 (Motion Lab)
Instructor:  Norah Zuniga Shaw & Oded Huberman

For this course undergraduate and graduate students from the performing and visual arts explore the world of intermedia hands-on. Each day we create compelling environments for performance with the hanging screens and scrims, projectors, sound system and theatrical lighting readily available in the space. We investigate the compositional methods that make post-medium artworks of this kind work and address perennial issues of attention, perception of live vs. mediated elements, integration of multiple modes of expression, and conceptual/historical/theoretical concerns. Throughout the course and in self-designed final projects, students conduct choreographic, improvisational, and creative experiments combining the moving body and the moving image to convey new ideas, illuminate old ones, and expand the horizons of the performing arts Prereq: Enrollment in Dance major, and Jr standing, or permission of instructor. Note: This course counts toward the Video Arts minor.