An introduction to Maya Embedded Language (MEL) as a tool for animators to streamline workflow, exercise control over complex operations, and to explore ideas originating from the generation of motion graphics through mathematical procedures.
Sophisticated software programs often provide tools for user customization of the interface, implementation of new methods for interaction, and to virtually build new applications within the existing one. Many 3D animation programs have this adaptability for extending functionality. The objective of this course is to familiarize students with the practice of writing custom expressions and MEL scripts for the purpose of expanding their toolset for art making, design, and visualization. This extensibility allows for experimentation in new ways of thinking about process and creative problem solving.
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