| Arts Col 751: Form Visualization |
This course is an overview of general methods of 3d modeling for animation and their specific application in Autodesk Maya. The class discussion is grounded on form visualization principles practiced in the fields of design, drawing and sculpture. The course covers basic approaches to model surfacing, lighting and presentation.
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George Gantzer
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Low-poly modeling
Low polygon modeling techniques are used to represent form with as few
polygonal faces as possible
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Robert Kopinsky |
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Adding surface details through texture
Image based textures are applied to a low-poly object to represent
surface details.
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Esther Palmer |
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Complex surface
Polygon and subdivision surface techniques for high resolution surfaces
are explored in this part of the class.
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Joshua Mcclurg-Genevese, Domin Lee |
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Modeling an environmentIn the final part of the class, all learned techniques: polygon, sub-d
and NURBS are applied to modeling a scene. Students learn to distribute
tasks between group members while preserving visual integrity of the scene.
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