Arts Col 760: Motion Capture Production

This course provides a comprehensive overview of the motion capture pipeline from setting up the lab and capturing data to using Motion Builder and Maya software to create animations.



Joseph Handzel, Domin Lee, Brent Zorich

 
Animation storyboard

Create a storyboard for an animation and then break those motions into a shot list. These storyboards will be the frame work for the content to be created during the class.

 
     

Ed Brough
 
Data capture

Capture the data generated during a performance. Clean the data using the appropriate software and create an appropriate skeleton in Maya. Use the motion capture data to animate the skeleton.

 
     
blending
Jane Drodz
 
Blending and editing

Blend different takes of motion together to create new motions or link several motions together to create one longer motion that would not be possible given the confines of the motion capture studio.

 

 

   
Boris Willis
(file size: 10.3 MB)

 
Final animation

Create an animation by applying all of the final motions to characters created in Maya. This final animation should be similar to the storyboard created in the first assignment.

 
     

the Advanced Computing Center for the Arts and Design © 2004