Arts Col 758 : Programming Visual Performance & Installation Technologies

In this project-based class, students are exposed to making computer mediated performance and installation systems, focusing on real-time video processing, 3D graphics, and environment sensing.



Chris Kaczmarek
(file size: 5.49 MB)

  Let it Run

Real-time video processing algorithms produce full screen visuals. The goal is maximum visual diversity over time with minimum redundancy: start the patch running and let it wander through a design solution space you've crafted.
 
     
Adam Rath
(file size: 4.18 MB)
  Interactive Live Video and Sound

Make interactive use of a live video feed, process/mix/display the video, and also generate sound that is influenced by the live video.
 
     
Matt Delambo
(file size: 10.4 MB)
 
Interactive Video and 3D Graphics

Use live video as texture in a 3D environment, with scene attributes driven by user interaction.
 

 

   
     

the Advanced Computing Center for the Arts and Design © 2004