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Researcher: Carrie Wilson, Design
Carrie Wilson used Max
and Jitter
to help previsualize multiple projections in theater / installation
spaces.
For
the play Sleep Deprivation Chamber
and for Jean Haluska's
MFA performance Interior/Other,
virtual environments were created in which virtual projection
surfaces could be positioned relative to one another. Video
clips could then be played in the virtual projections so that
the designers could experiment with placement, scale, and
timing of projected material.
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