Virtual Environment

Wireless VR lvl7_61
ongoing project

Optical motion capture and light weight wearable technology provides access to untethered virtual reality (ongoing)
Completed in 2003

Artistic explorations in Quake III Arena
   
Boccaccio
Isthmia
Completed in 2002

Visualizing a turntable-based opera set design (2002)
Completed in 2001

the virtual reconstruction of an excavated Roman bath

   
Virtual Theatre Educational Models in the Quake Gaming Engine
Completed in 2001

a Web 3D interactive hands-on introduction to theater concepts
Completed in 2001

using game engines for interior design evaluation

     

the Advanced Computing Center for the Arts and Design © 2004