Virtual Environment
Wireless VR
lvl7_61
ongoing project
Optical motion capture and light weight wearable technology provides access to untethered virtual reality (ongoing)
Completed in
2003
Artistic explorations in Quake III Arena
Boccaccio
Isthmia
Completed in 2002
Visualizing a turntable-based opera set design (2002)
Completed in 2001
the virtual reconstruction of an excavated Roman bath
Virtual Theatre
Educational Models in the Quake Gaming Engine
Completed in 2001
a Web 3D interactive hands-on introduction to theater concepts
Completed in 2001
using game engines for interior design evaluation
the Advanced Computing Center for the Arts and Design © 2004