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designs and creates real time responsive animation. His background as an animator and filmmaker emphasizes narrative and cinematic structure in his works with immersive and interactive storytelling. His animation and film work has been awarded and exhibited at numerous film festivals including Black Maria, Transmediale, Humboldt, Anima Mundi, and Ann Arbor, among others. His real time and interactive work is exhibited internationally and is on permanent display in museums of art, technology, science, and history, including an international MUSE award for technology in museums. Recent projects include a collaboration with mobile sound artist Teri Rueb, commissioned by the Center for Contemporary Culture in Montpellier, France. Utilizing real time computer graphics technology and a combination of ready-made and custom hardware, he creates virtual environments, interactive performances, moblie apps and responsive spaces to explore alternative forms of personal expression in time-based digital media.

office: 614.247.8957
curriculum vitae



Green Corn Dance Grimpant constructAR


spring 2015
computer game art and design II
synthetic cinema

autumn 2014

computer game art and design I
DAIM graduate studio

spring 2014
expressive animation

autumn 2013
computer game art and design
DAIM graduate studio
Foundations for Graduate Design Studies (Carmen)

spring 2013
synthetic cinema

autumn 2012
computer game art and design

winter 2012
building virtual environments

spring 2011
digital cinematography
experimental scripting for animation in maya

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