#VRML V2.0 utf8 CosmoWorlds V1.0 WorldInfo { title "FullScene" info "VRML2.0 created with Version 1.3, from Alias|Wavefront Maya 3.0" } NavigationInfo { type [ "EXAMINE" "ANY" ] headlight TRUE speed 1.000000 } Switch { whichChoice -1 choice [ Shape { appearance Appearance { material DEF MyCubeColor_0 Material { diffuseColor 0.800000 0.000000 0.000000 specularColor 0.250000 0.250000 0.250000 emissiveColor 0.000000 0.000000 0.000000 shininess 1.000000 transparency 0.000000 } } } Shape { geometry DEF MyCube_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF MyCubeGeoPoints Coordinate { point [ -0.500 -0.500 0.500, 0.500 -0.500 0.500, -0.500 0.500 0.500, 0.500 0.500 0.500, -0.500 0.500 -0.500, 0.500 0.500 -0.500, -0.500 -0.500 -0.500, 0.500 -0.500 -0.500 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 6 7 1 0 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { appearance Appearance { material DEF lambert1_0 Material { diffuseColor 0.800000 0.800000 0.000000 specularColor 0.000000 0.000000 0.000000 emissiveColor 0.000000 0.000000 0.000000 shininess 0.000000 transparency 0.000000 } } } Shape { geometry DEF pPlane1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF pPlane1GeoPoints Coordinate { point [ -0.500 0.000 0.500, 0.500 0.000 0.500, -0.500 0.000 -0.500, 0.500 0.000 -0.500 ] } coordIndex [ 0 1 3 2 -1 ] } } ] } Group { children [ DEF Light_0 DirectionalLight { direction -0.550054 -0.048409 -0.833725 color 0.674510 0.674510 0.674510 intensity 0.006992 } DEF persp Viewpoint { position 41.736771 16.309549 -1.020025 orientation -0.177790 0.967056 0.182188 1.628699 fieldOfView 0.950022 description "persp" } DEF MyCube Transform { translation 0.000000 0.000000 0.000000 rotation 0.000000 0.000000 0.000000 0.000000 scale 2.302216 2.302216 2.302216 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE MyCubeColor_0 } geometry USE MyCube_0Geo } } DEF pPlane1 Transform { translation 0.000000 -1.202316 0.000000 rotation 0.000000 0.000000 0.000000 0.000000 scale 19.302263 1.000000 18.376612 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE pPlane1_0Geo } } ] }