#VRML V2.0 utf8 CosmoWorlds V1.0 WorldInfo { title "stage6" info "VRML2.0 created with Version 1.3, from Alias|Wavefront Maya 3.0" } NavigationInfo { type [ "EXAMINE" "ANY" ] headlight TRUE speed 1.000000 } Switch { whichChoice -1 choice [ Shape { appearance Appearance { material DEF lambert1_0 Material { diffuseColor 0.400000 0.400000 0.400000 specularColor 0.000000 0.000000 0.000000 emissiveColor 0.000000 0.000000 0.000000 shininess 0.000000 transparency 0.000000 } } } Shape { geometry DEF floor_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF floorGeoPoints Coordinate { point [ -10.261 -0.006 7.865, 10.256 0.000 7.853, -10.261 -0.006 -7.885, 10.256 0.000 -7.857 ] } coordIndex [ 0 1 3 2 -1 ] } } Shape { geometry DEF Body_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF BodyGeoPoints Coordinate { point [ 0.500 -0.500 -0.866, -0.500 -0.500 -0.866, -1.000 -0.500 -0.000, -0.500 -0.500 0.866, 0.500 -0.500 0.866, 1.000 -0.500 0.000, 0.000 0.500 0.000 ] } coordIndex [ 0 5 4 3 2 1 -1, 0 1 6 -1, 1 2 6 -1, 2 3 6 -1, 3 4 6 -1, 4 5 6 -1, 5 0 6 -1 ] } } Shape { geometry DEF Head_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF HeadGeoPoints Coordinate { point [ 0.125 -0.433 -0.217, -0.125 -0.433 -0.217, -0.250 -0.433 -0.000, -0.125 -0.433 0.217, 0.125 -0.433 0.217, 0.250 -0.433 0.000, 0.217 -0.250 -0.375, -0.217 -0.250 -0.375, -0.433 -0.250 -0.000, -0.217 -0.250 0.375, 0.217 -0.250 0.375, 0.433 -0.250 0.000, 0.250 0.000 -0.433, -0.250 0.000 -0.433, -0.500 0.000 -0.000, -0.250 0.000 0.433, 0.250 0.000 0.433, 0.500 0.000 0.000, 0.217 0.250 -0.375, -0.217 0.250 -0.375, -0.433 0.250 -0.000, -0.217 0.250 0.375, 0.217 0.250 0.375, 0.433 0.250 0.000, 0.125 0.433 -0.217, -0.125 0.433 -0.217, -0.250 0.433 -0.000, -0.125 0.433 0.217, 0.125 0.433 0.217, 0.250 0.433 0.000, 0.000 -0.500 0.000, 0.000 0.500 0.000 ] } coordIndex [ 0 1 7 6 -1, 1 2 8 7 -1, 2 3 9 8 -1, 3 4 10 9 -1, 4 5 11 10 -1, 5 0 6 11 -1, 6 7 13 12 -1, 7 8 14 13 -1, 8 9 15 14 -1, 9 10 16 15 -1, 10 11 17 16 -1, 11 6 12 17 -1, 12 13 19 18 -1, 13 14 20 19 -1, 14 15 21 20 -1, 15 16 22 21 -1, 16 17 23 22 -1, 17 12 18 23 -1, 18 19 25 24 -1, 19 20 26 25 -1, 20 21 27 26 -1, 21 22 28 27 -1, 22 23 29 28 -1, 23 18 24 29 -1, 1 0 30 -1, 2 1 30 -1, 3 2 30 -1, 4 3 30 -1, 5 4 30 -1, 0 5 30 -1, 24 25 31 -1, 25 26 31 -1, 26 27 31 -1, 27 28 31 -1, 28 29 31 -1, 29 24 31 -1 ] } } Shape { geometry DEF seatingC_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF seatingCGeoPoints Coordinate { point [ -5.400 -1.000 2.375, 5.618 -1.000 2.404, -5.400 1.835 2.375, 5.618 1.835 2.404, -3.000 -0.529 -2.375, 3.000 -0.529 -2.375, -3.000 -1.000 -2.375, 3.000 -1.000 -2.375 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { geometry DEF seatingHL_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF seatingHLGeoPoints Coordinate { point [ -2.375 -1.000 4.984, 2.375 -1.000 2.500, -2.375 1.867 4.984, 2.375 -0.693 2.500, -2.375 1.867 -2.500, 2.375 -0.693 -2.500, -2.375 -1.000 -2.500, 2.375 -1.000 -2.500 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { geometry DEF seatingHR_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF seatingHRGeoPoints Coordinate { point [ -2.750 -1.000 2.500, 2.750 -1.000 5.491, -2.753 -0.678 2.500, 2.750 1.571 5.491, -2.753 -0.678 -2.500, 2.750 1.571 -2.500, -2.750 -1.000 -2.500, 2.750 -1.000 -2.500 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { geometry DEF VomwallHR_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF VomwallHRGeoPoints Coordinate { point [ -1.750 -1.875 0.250, 1.750 -1.875 0.250, -1.750 1.875 0.250, 1.750 1.875 0.250, -1.750 1.875 -0.250, 1.750 1.875 -0.250, -1.750 -1.875 -0.250, 1.750 -1.875 -0.250 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { geometry DEF VomwallHL_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF VomwallHLGeoPoints Coordinate { point [ -1.750 -1.875 0.250, 1.750 -1.875 0.250, -1.750 1.875 0.250, 1.750 1.875 0.250, -1.750 1.875 -0.250, 1.750 1.875 -0.250, -1.750 -1.875 -0.250, 1.750 -1.875 -0.250 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 6 0 2 4 -1 ] } } Shape { geometry DEF SLwall_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF SLwallGeoPoints Coordinate { point [ -7.835 -0.000 3.379, 7.875 -0.000 3.375, -7.835 0.006 -3.358, 7.875 0.000 -3.375 ] } coordIndex [ 0 1 3 2 -1 ] } } Shape { geometry DEF SRwall_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF SRwallGeoPoints Coordinate { point [ -7.875 -0.000 3.375, 7.875 -0.000 3.375, -7.875 0.000 -3.375, 7.875 0.000 -3.375 ] } coordIndex [ 0 1 3 2 -1 ] } } Shape { geometry DEF Backwall_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF BackwallGeoPoints Coordinate { point [ -10.261 -0.028 3.368, 10.256 0.000 3.362, -10.261 -0.028 -3.382, 10.250 0.000 -3.375 ] } coordIndex [ 0 1 3 2 -1 ] } } Shape { geometry DEF Backwall1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF Backwall1GeoPoints Coordinate { point [ -10.261 0.034 3.382, 10.256 0.046 3.392, -10.261 0.034 -3.368, 10.256 0.046 -3.358 ] } coordIndex [ 0 1 3 2 -1 ] } } Shape { geometry DEF Stage1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF Stage1GeoPoints Coordinate { point [ -4.375 0.125 0.750, 4.375 0.125 0.750, -4.375 0.125 -0.750, 4.375 0.125 -0.750, 5.844 -0.118 -0.750, 5.844 -0.118 0.750, -5.844 -0.113 0.750, -5.844 -0.113 -0.750, -4.375 -0.125 1.497, 4.375 -0.125 1.497, 4.375 0.125 1.497, -4.375 0.125 1.497, -3.456 -0.125 2.228, 3.468 -0.125 2.228, 3.468 0.125 2.228, -3.456 0.125 2.228, -3.456 -0.125 6.414, 3.468 -0.125 6.414, 3.468 0.125 6.414, -3.456 0.125 6.414, -1.389 -0.125 7.549, 1.464 -0.125 7.549, 1.464 0.125 7.549, -1.389 0.125 7.549 ] } coordIndex [ 20 21 22 23 -1, 0 1 3 2 -1, 3 1 5 4 -1, 0 2 7 6 -1, 1 0 11 10 -1, 9 10 14 13 -1, 10 11 15 14 -1, 11 8 12 15 -1, 13 14 18 17 -1, 14 15 19 18 -1, 15 12 16 19 -1, 17 18 22 21 -1, 18 19 23 22 -1, 19 16 20 23 -1 ] } } Shape { geometry DEF SLstagemask1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF SLstagemask1GeoPoints Coordinate { point [ -1.966 -1.875 0.037, 1.976 -1.875 0.026, -1.966 1.875 0.061, 1.976 1.875 0.050, -2.034 1.875 -0.013, 1.976 1.875 -0.050, -2.034 -1.875 -0.037, 1.976 -1.875 -0.074, -2.035 -1.875 0.723, -1.968 -1.875 0.734, -1.968 1.875 0.734, -2.035 1.875 0.723 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 8 9 10 11 -1, 0 2 10 9 -1, 2 4 11 10 -1, 4 6 8 11 -1 ] } } Shape { geometry DEF SRstagemask1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF SRstagemask1GeoPoints Coordinate { point [ -2.000 -1.875 0.050, 1.978 -1.875 0.045, -2.000 1.875 0.050, 1.978 1.875 0.045, -2.000 1.875 -0.050, 2.022 1.875 -0.045, -2.000 -1.875 -0.050, 2.022 -1.875 -0.045, 2.011 -1.875 0.670, 1.949 -1.874 0.673, 2.011 1.875 0.670, 1.949 1.876 0.673 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 9 8 10 11 -1, 6 0 2 4 -1, 7 5 10 8 -1, 5 3 11 10 -1, 3 1 9 11 -1 ] } } Shape { geometry DEF SRMasking_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF SRMaskingGeoPoints Coordinate { point [ -2.262 -1.875 0.050, 2.293 -1.875 0.040, -2.262 1.875 0.050, 2.293 1.875 0.040, -2.262 1.875 -0.050, 2.219 1.875 -0.049, -2.262 -1.875 -0.050, 2.219 -1.875 -0.049, 2.279 -1.887 -0.721, 2.346 -1.882 -0.714, 2.279 1.863 -0.721, 2.346 1.868 -0.714 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 9 8 10 11 -1, 6 0 2 4 -1, 7 5 10 8 -1, 5 3 11 10 -1, 3 1 9 11 -1 ] } } Shape { geometry DEF pCube1_0Geo IndexedFaceSet { convex FALSE solid FALSE coord DEF pCube1GeoPoints Coordinate { point [ -2.291 -1.875 0.031, 2.263 -1.875 0.050, -2.297 1.873 0.046, 2.263 1.875 0.050, -2.239 1.873 -0.035, 2.263 1.875 -0.050, -2.234 -1.883 -0.041, 2.263 -1.875 -0.050, -2.398 -1.862 -0.702, -2.468 -1.893 -0.682, -2.492 1.868 -0.671, -2.395 1.869 -0.713 ] } coordIndex [ 0 1 3 2 -1, 2 3 5 4 -1, 4 5 7 6 -1, 1 7 5 3 -1, 8 9 10 11 -1, 0 2 10 9 -1, 2 4 11 10 -1, 4 6 8 11 -1 ] } } ] } Group { children [ DEF persp Viewpoint { position -12.967353 19.166632 25.223595 orientation -0.780516 -0.600711 -0.173036 0.707095 fieldOfView 0.950022 description "persp" } DEF floor Transform { translation 0.000000 0.000000 -0.054895 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE floor_0Geo } } DEF Body Transform { translation 0.001424 0.762815 -0.041237 rotation 0.000000 0.000000 1.000000 3.141593 scale 0.139231 0.984500 0.110308 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE Body_0Geo } } DEF Head Transform { translation -0.001831 1.368933 -0.035190 rotation 0.000000 0.000000 0.000000 0.000000 scale 0.248993 0.248993 0.248993 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE Head_0Geo } } DEF seatingC Transform { translation 0.000000 0.997059 4.023513 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE seatingC_0Geo } } DEF seatingHL Transform { translation -6.807249 0.996655 -1.030427 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE seatingHL_0Geo } } DEF seatingHR Transform { translation 7.036900 1.014712 -0.980392 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE seatingHR_0Geo } } DEF VomwallHR Transform { translation 7.464665 1.874767 5.410224 rotation 0.000000 1.000000 0.000000 0.515159 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE VomwallHR_0Geo } } DEF VomwallHL Transform { translation -7.458514 1.873460 5.214738 rotation 0.000000 -1.000000 0.000000 0.571920 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE VomwallHL_0Geo } } DEF SLwall Transform { translation 10.256087 3.379346 -0.076817 rotation 0.577350 -0.577350 0.577350 2.094395 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE SLwall_0Geo } } DEF SRwall Transform { translation -10.260745 3.368694 -0.064686 rotation 0.577350 0.577350 -0.577350 2.094395 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE SRwall_0Geo } } DEF Backwall Transform { translation -0.000035 3.361994 -7.911852 rotation 1.000000 0.000000 0.000000 1.570796 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE Backwall_0Geo } } DEF Backwall1 Transform { translation -0.000035 3.361994 7.844456 rotation -1.000000 0.000000 0.000000 1.570796 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE Backwall1_0Geo } } DEF Stage1 Transform { translation 0.000000 0.110312 -7.141558 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE Stage1_0Geo } } DEF SLstagemask1 Transform { translation 6.424312 1.879204 -6.357002 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE SLstagemask1_0Geo } } DEF SRstagemask1 Transform { translation -6.395564 1.869582 -6.319974 rotation 0.000000 0.000000 0.000000 0.000000 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE SRstagemask1_0Geo } } DEF SRMasking Transform { translation -7.995000 1.892067 -4.025000 rotation 0.000000 1.000000 0.000000 0.169664 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE SRMasking_0Geo } } DEF pCube1 Transform { translation 7.976346 1.877651 -3.977767 rotation 0.000000 -1.000000 0.000000 0.172857 scale 1.000000 1.000000 1.000000 scaleOrientation 0.0 0.0 1.0 0.0 children Shape { appearance Appearance { material USE lambert1_0 } geometry USE pCube1_0Geo } } ] }