SCENE CODE frame1
function removeAllf1() {
botbuttonA.removeEventListener(MouseEvent.CLICK, onClick1a );
botbuttonB.removeEventListener(MouseEvent.CLICK, onClick1B );
botbuttonC.removeEventListener(MouseEvent.CLICK, onClick1C );
//botbuttonD.removeEventListener(MouseEvent.CLICK, onClick1D );
//botbuttonM.removeEventListener(MouseEvent.CLICK, onClickM );
}
stop();
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BOTON LAYERS frame 1
function onClick1a(e:MouseEvent):void {
removeAllf1 ();
gotoAndPlay("1a");
}
function onClickAa(e:MouseEvent):void {
gotoAndPlay("Aa");
}
function onClickMa(e:MouseEvent):void {
gotoAndPlay("Ma");
}
// attach listeners to event sources
botbuttonA.addEventListener(MouseEvent.CLICK, onClick1a );
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BOTON LAYERS frame where animation is
stop();
// attach listeners to event sources
botbuttonA.addEventListener(MouseEvent.CLICK, onClickAa ); |