Welcome to my portfolio site: Reel updated (10/25/2010)
For a high quality Quicktime version of my lighting reel right-click and save this link
Scroll down for shot breakdowns
Lighting and Compositing Reel - Shot Breakdown:
Pixar Lighting Internship Examples 0:02
Lighting exercises completed during Pixar’s 2009 Summer Lighting Internship
Contributions: Shot Lighting / Master Lighting
Time of Day Lighting 0:10
Multiple lighting exercises, practicing to create different lighting conditions.
Software: Maya 2008: Software Renderer, Adobe After Effects CS3
Contributions: Lighting only.
Thesis Excerpt 0:25
Excerpt from my thesis project.
Software: Maya 2010: Mental Ray
Contributions: All
Lighting for 3D Data Visualization 0:33
Lighting for a practical application, visualizing related movements between multiple dancers.
Software: Maya 2008: Software Renderer
Contributions: All 3D content, shared responsibility in interpreting data with Norah Zuniga-Shaw. Dance choreographed by
William Forsythe.
Melton Project 0:55
Animation for OSU’s Melton Center for Jewish Studies. Backgrounds are a colorful depiction of the heavens intended to
mimic bold color schemes in traditional Jewish painting.
Software: Maya 2008: Software Renderer, Adobe After Effects CS4
Contributions: Lighting, Compositing, Character Rigging
Light and Color Studies 1:03
Hour long digital painting studies from life to better understand interaction of light and color.
Software: Adobe Photoshop CS3.
Contributions: All
Scripting, Renderman, and Simulation Reel - Shot Breakdown:
MEL Jelly Crowd Tool: 0:03
Tool created for my thesis project in order to import a large amount of complex models into a scene, tie them to a unified
physics system, and automate their animation.
Contributions: All
MEL Dynamic Tentacle Script: 0:18
Tool created to automate the creation of dynamic tentacles and tie their physical properties to a single physics system.
This was used throughout multiple shots in my thesis, as well as the previous jellyfish example.
Contributions: All
Renderman RSL Shaders: 0:34
Procedural shader examples created entirely with Renderman Shading Language.
Contributions: All
Renderman Rust Shader: 0:48
Procedural rust shader created through a combination of RSL and SLIM nodes.
Contributions: All
Tornado Simulation 1:03
A long (1000+ frames) simulation created for my thesis project film.
Contributions: All