Metavolve

I've been working on a generic interactive evolutionary design environment. I'm trying to get everything working in Houdini, but some of the older stuff below also uses Maya, Perl with BMRT/Prman, and Perl with Q3Radiant.

Here's a paper (4.4meg pdf) on the Houdini implementation.
It was presented in Milan at Generative Art 2000.

Assorted info, related projects...
3D Form
Shaders
Shape Functions
Figures
Faces
Maps
Colors
Fonts
AED references

Various files (for Houdini):

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Page created 9/23/00
Last updated 6/6/01
Copyright 2000, Matthew Lewis

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