|
digital lighting assignment 7 |
||
![]() |
||
![]() |
||
![]() |
![]() |
| final images | ||
|
othello shader solid shader |
![]() |
shaders for only aesthetic purposes. Each relates to some linear or graphical aspect a mix of different materials (heterogeneous illumination)
|
| doppel shader | ![]() |
![]() |