float w2, h2, lineW = 4.0; float stageSize = 1.5; float stageRatio = 1.33; int nDancers = 9; int nFrames = 9; float[][] dx, dy, rz; float dsize = 25; float stDst = -90.0; // distance in front of pin to start (negative?) void setup() { //size(1200, 1000); size(1000, 750); background(255); smooth(); w2 = width/2; h2 = height/2; dx = new float[nDancers][nFrames]; dy = new float[nDancers][nFrames]; rz = new float[nDancers][nFrames]; PFont myFont = createFont("HelveticaNeue", dsize*1.75, true); textFont(myFont); textAlign(CENTER); initDancerPositions(-1); } void draw() { background(255); drawScore(); } void drawScore() { int rows=3, cols=3; float h3 = height/3.0, w3 = width/3.0; for(int i=0; i