Week 1
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Online Resources:
VRML Static Nodes:
- Header: #VRML V2.0 utf8
- WorldInfo Node
- Surface Basics: materials and appearances
- Geometry: prims, lines, polys, text, elevation
grids, extrusions
- Surfaces:
Color,
Textures,
Transparency,
Normals
- Transformations: basic, hierarchy
- Lights: directional, point, colored,
scope, attenuation
- Fog (from
The Annotated VRML 2.0 Reference Manual)
- Shadows and Reflections
("Boink" from SGI Course)
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mrl