^ Task: Drop 01

Definition

Each team will present their first game release and demonstrate how it implements the Test Strategy.

Requirements

The first drop should build on the prototpye to implement the testing strategy and rough in most, if not all major game play elements.

Art work and sound assets should be present in to the game for evaluation.

Grading Criteria

your grade will be one of:
100  a system complete, playable game is presented, with major game play elements and some draft art and sound in place
 85  the game is still system incomplete, missing significant assets, and/or has serious bugs
  0  nothing was turned in or the game is very incomplete, broken, or unplayable