Each team will present their first game release and demonstrate how it implements the Test Strategy.
The first drop should build on the prototpye to implement the testing strategy and rough in most, if not all major game play elements.
Art work and sound assets should be present in to the game for evaluation.
100 a system complete, playable game is presented, with major game play elements and some draft art and sound in place 85 the game is still system incomplete, missing significant assets, and/or has serious bugs 0 nothing was turned in or the game is very incomplete, broken, or unplayable