Each team will present a working game prototype that implements the System Design, and demonstrate the build process.
The emphasis for the prototype is a minimal but playable representation of the game. The game should be work with the controls shell to read user input and should demonstrate the range of actions the player will be able to take. Some rudimentary game play should be possible.
A build process of some sort should be established, and should be usable by all members of the team.
Game performance instrumentation should be in place to monitor the impacty of future development.
100 a usable, category complete prototype is presented, including building, testing and profiling processes 85 the prototype and/or testing processes have some gaps 0 nothing was turned in or the prototype and/or testing processes are largely incomplete