Each team will present their first game release.
The first drop should build on the prototpye to implement the full game loop with at least placeholder art.
Art work and sound assets should be present in to the game for evaluation; hooks should be provided in the code to compile them in and use them in the game.
The game environment should be dramatically improved from the prototype.
100 a system complete, playable game is presented, with major game play elements and some draft art and sound in place 85 the game is still system incomplete, missing significant assets, and/or has serious bugs 0 nothing was turned in or the game is very incomplete, broken, or unplayable