^ Task: Drop 01

Definition

Each team will present their first game release.

Requirements

The first drop should build on the prototpye to implement the full game loop with at least placeholder art.

Art work and sound assets should be present in to the game for evaluation; hooks should be provided in the code to compile them in and use them in the game.

The game environment should be dramatically improved from the prototype.

Grading Criteria

your grade will be one of:
100  a system complete, playable game is presented, with major game play elements and some draft art and sound in place
 85  the game is still system incomplete, missing significant assets, and/or has serious bugs
  0  nothing was turned in or the game is very incomplete, broken, or unplayable