^ Task: Style Guide

Definition

Each team will present:

  1. A style guide documenting the visual and aural rules to be followed during game development
  2. Detailed information on the game environment and audioscape

Requirements

The style guide should formalize the concepts introduced in the design document into policies that can be applied to the many aspects of the game:

The style guide should also detail aspects of the game universe and user interface:

Grading Criteria

your grade will be one of:
100  a well-thought out, highly detailed and useful document was created
 80  a moderately detailed style guide or was incomplete or hastily thrown together
  0  nothing was turned in or many required game elements were not demonstrated