#include "Canvas.as"
var counter
var counter2
var i
var R1
var R2
var R3
var R4
var R = Math.random();
var G = Math.random();
var B = Math.random();
Canvas.setBackgroundColor(R, G, B);
//-------------- Draw Landscape
//----------- background
//Canvas.setPenColor(.1, .1, .1);
//Canvas.setPenWeight(.01);
//Canvas.drawLine(.02, .72, .99, .72);
//----------- midground
//Canvas.setPenColor(.1, .1, .1);
//Canvas.setPenWeight(.02);
//Canvas.drawLine(.02, .77, .99, .77);
//----------- foreground
Canvas.setPenColor(.1, .1, .1);
Canvas.setPenWeight(.02);
Canvas.drawLine(.02, .85, .2, .85);
Canvas.drawLine(.507, .85, .99, .85);
//------------ Draw Creatures
//---------- Foreground Creature
//------- head
Canvas.setPenWeight(.02);
Canvas.drawLine(.2, .4, .21, .99);
Canvas.drawLine(.2, .4, .5, .38);
Canvas.drawLine(.5, .38, .50, .99);
//------ ninja mask
Canvas.setPenWeight(.015);
Canvas.drawLine(.201, .5, .50, .50);
Canvas.drawLine(.201, .57, .50, .57);
//------ left eye
Canvas.drawLine(.3, .5, .3, .57);
Canvas.drawLine(.312, .5, .312, .57);
//------ right eye
Canvas.drawLine(.45, .5, .45, .57);
Canvas.drawLine(.462, .5, .462, .57);
//------ tassels
Canvas.drawLine(.50, .51, .56, .50);
Canvas.drawLine(.56, .50, .563, .56);
Canvas.drawLine(.50, .56, .563, .56);
Canvas.drawLine(.50, .48, .535, .46);
Canvas.drawLine(.535, .46, .54, .50);
//------ mouth
counter2 = 0
Canvas.setPenWeight(.018);
R1 = .3
R2 = .31
R3 = .65
R4 = .65
while (counter2 <8){
counter = 0
while (counter < 10){
Canvas.drawLine(R1, R3, R2, R4);
R1+=.02;
R2+=.02;
counter+= 1;
}
counter2+= 1
R3+=.02
R4+=.02
R1 = .3
R2 = .31
}
//------ satellite dish
Canvas.setPenWeight(.018);
Canvas.drawLine(.36, .42, .40, .42);
Canvas.setPenWeight(.012);
Canvas.drawLine(.38, .42, .38, .32);
//----- coney
Canvas.setPenWeight(.015);
Canvas.drawLine(.38, .32, .42, .25);
Canvas.drawLine(.38, .32, .44, .33);
Canvas.drawLine(.42, .25, .44, .33);
Canvas.setPenWeight(.01);
Canvas.drawLine(.38, .32, .46, .28);
|