Final Project :: Village Life by H J Chae  
   
   
Proposal
Process book
   
Presentation 
 
 
 
 
   
   
   

 
1) description of what the project will accomplish when complete
 
:: providing an isometric environment and characters for users to play  
:: building several movements for each character that identifies characteristics  
:: character samples :: a girl and a boy  
 
:: movement samples :: waiving hands
   
2) a calendar detailing what portions of the project will be complete by what dates.  
:: 11/25(T) :: proposal ::building up environments and characters :: movement lists  
:: 11/27(R) :: 'simple' version of whole process  
:: 12/02(T) :: 'rough but almost' version :: problemshooting!  
:: 12/04(R) :: presentation  
:: 12/06(S) :: submit final project  
   
3) a list of items you expect to be able to show in your journal / review with the instructor each class until the final is due.  
:: 11/25(T) :: proposal :: character sample :: movement lists  
:: 11/27(R) :: environment design and movie clips of each character's movements  
:: 12/02(T) :: codes that give user controls :: roughly complete project  
:: 12/04(R) :: complete project  
:: 12/06(S) :: submit final project  
   
4) reference sites (thanks P!)  

// theory:

axonometrics: http://www.compuphase.com/axometr.htm
http://highered.mcgraw-
hill.com/sites/0072322098/student_view0/chapter_7/chapter_outline.html

// tutorials:

oos: http://oos.moxiecode.com
http://oos.moxiecode.com/tut_05/index.html
http://oos.moxiecode.com/tut_08/index.html
kirupa: http://www.kirupa.com/developer/isometric/index.htm
msg board: http://www.amazon.com/exec/obidos/tg/detail/-/0766829103/002-
3276613-6456014?v=glance
tiles: http://www.halfsane.net/tutorials/index.php?
op=show&id=1&cat=graphics

// example art:

ecity: http://www.eboy.com/pages/works/ecity/index.html

// working examples:

simple board: http://www.flashkit.com/movies/Games/Components/Simple_I-
Johannes-6150/index.php
office space: http://www.disarea.com/work/office_space/