TASK 04
IMAGE:
CODE:
//ladybug ---created by pei-wen huang, 10/23/03
#include"CanvasPlus.as"Canvas.setBackgroundColor(.85,.84,.31);//the centerline of the ladybug is x = y
//basic variables
var basePoint1 = new Array (.33,.55);
var shadowR = .26;
var shadowG = .35;
var shadowB = .2;
var pa1 = new Array (.25,.11);
var pa2 = new Array (.825,.765);
var pa3 = new Array (.765,.825);
var pa4 = new Array (basePoint1[0],basePoint1[0]);
var pa5 = new Array (.5,.3);
var pa6 = new Array (.7,.37);
var pa7 = new Array (.79,.57);
var pa8 = new Array (.37,.24);
var pa9 = new Array (.43,.31);
var pa10 = new Array (.3,.435);
var pa11 = new Array (.24,.37);
var R1 = .2;
var G1 = 0;
var B1 = .33;//character functions
function drawAntenna(){//including line and circle
var filled = true;
var px1 = basePoint1[0],py1 = px1;
var rx2 = .03;
var ry2 = rx2;Canvas.setPenWeight(.022);//shadow part 2
Canvas.setPenColor(shadowR,shadowG,shadowB);Canvas.drawLine(px1 - .02,py1 + .03,pa1[0] - .02,pa1[1] + .03);Canvas.drawLine(px1 - .02,py1 + .03,pa1[1] - .02,pa1[0] + .03);Canvas.drawOval(filled,pa1[0] - .02,pa1[1] + .03,rx2,ry2);Canvas.drawOval(filled,pa1[1] - .02,pa1[0] + .03,rx2,ry2);//antenna
Canvas.setPenColor(R1,G1,B1);Canvas.drawLine(px1,py1,pa1[0],pa1[1]);Canvas.drawLine(px1,py1,pa1[1],pa1[0]);Canvas.drawOval(filled,pa1[0],pa1[1],rx2,ry2);Canvas.drawOval(filled,pa1[1],pa1[0],rx2,ry2);}
function drawFace(){
var filled = true;
var px1 = basePoint1[0];
var py1 = px1;
var rx1 = .13;
var ry1 = rx1;//shadow
Canvas.setPenColor(shadowR,shadowG,shadowB);Canvas.drawOval(filled,px1 - .02,py1 + .03,rx1,rx2);//head
Canvas.setPenColor(R1,G1,B1);Canvas.drawOval(filled,px1,py1,rx1,ry1);}
function drawHead(){//combine face and antenna together
drawAntenna();drawFace();}
function drawWing(){
var filled = true;
var px2 = basePoint1[1];
var py2 = px2;
var rx2 = .35;
var ry2 = rx2;//shadow
Canvas.setPenColor(shadowR,shadowG,shadowB);Canvas.drawOval(filled,px2 - .035,py2 + .045,rx2,ry2);//wings
Canvas.setPenColor(.88,.16,.1);Canvas.drawOval(filled,px2,py2,rx2,ry2);}
function drawBody(){//inner black part
var filled = true;
var paB = new array (pa2,pa3,pa4);//no shadow needed
Canvas.setPenColor(0,0,0);Canvas.drawRegion(filled,paB);}
function drawDot(){//the dots on the wings
var filled = true;
var rx3 = .055;
var ry3 = rx3;//no shadow needed
Canvas.setPenColor(R1,G1,B1 - .1);Canvas.drawOval(filled,pa5[0],pa5[1],rx3,ry3);Canvas.drawOval(filled,pa5[1],pa5[0],rx3,ry3);Canvas.drawOval(filled,pa6[0],pa6[1],rx3,ry3);Canvas.drawOval(filled,pa6[1],pa6[0],rx3,ry3);Canvas.drawOval(filled,pa7[0],pa7[1],rx3,ry3);Canvas.drawOval(filled,pa7[1],pa7[0],rx3,ry3);}
function drawButterflyBow(){
var filled = true;
var BB1 = new array (pa8,pa9,pa4);
var BB2 = new array (pa10,pa11,pa4);Canvas.setPenColor(1,.5,.5);Canvas.drawRegion(filled,BB1);Canvas.drawRegion(filled,BB2);}
function drawCharacter(){//later functions paint over previous results
drawHead();drawWing();drawBody();drawDot();drawButterflyBow();}//one esingle command to create character
drawCharacter();