# include "Canvas.as" var C = new Canvas ( ) ; // set initial properties C . setBackgroundColor ( . 3 , . 7 , 0 ) ; C . setPenColor ( 0 , . 4 , 0 ) // draw basic stem shape with leaves and loop for shading for ( var x = 0 ; x < . 02 ; x + = . 01 ) { C . setPenWeight ( . 05 - x ) C . drawLine ( . 3 - x , . 8 , . 45 - x , . 9 ) ; C . drawLine ( . 43 - x , . 46 , . 3 - x , . 7 ) ; C . drawLine ( . 3 - x , . 7 , . 2 - x , 1 ) ; C . drawLine ( . 35 - x , . 55 , . 32 - x , . 48 ) ; C . drawLine ( . 32 - x , . 48 , . 25 - x , . 35 ) ; C . drawLine ( . 25 - x , . 35 , . 05 - x , . 4 ) ; C . drawLine ( . 05 - x , . 4 , . 2 - x , . 6 ) ; C . drawLine ( . 2 - x , . 6 , . 35 - x , . 55 ) ; C . drawLine ( . 35 - x , . 55 , . 2 - x , . 45 ) ; C . drawLine ( . 3 - x , . 8 , . 45 - x , . 8 ) ; C . drawLine ( . 45 - X , . 8 , . 55 - x , . 95 ) ; C . drawLine ( . 55 - x , . 95 , . 4 - x , . 97 ) ; C . drawLine ( . 4 - x , . 97 , . 3 - x , . 8 ) ; C . drawLine ( . 3 - x , . 8 , . 45 - x , . 9 ) ; C . setPenColor ( . 5 , . 8 , . 4 ) ; } // draw the inside of the flower pedal with loop for shading C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { C . drawLine ( . 68 - z , . 39 , . 71 - z , . 36 ) ; C . drawLine ( . 71 - z , . 36 , . 74 - z , . 39 ) ; C . drawLine ( . 74 - z , . 39 , . 68 - z , . 39 ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; C . setPenWeight ( . 02 - z ) } // draw first set of flower pedals // set parameters and starting point var x = . 76 ; var y = . 33 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; var width 1 = . 03 ; var height 1 = . 1 ; var width 2 = . 04 ; var height 2 = . 07 ; // Pedal 1a for ( var i = 0 ; i < 2 ; i + + ) { //loop for shading for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { C . drawLine ( x - z , y , x + width 1 - z , y + . 25 * height 1 ) ; C . drawLine ( x + width 1 - z , y + . 25 * height 1 , x + width 1 - z , y + . 75 * height 1 ) ; C . drawLine ( x + width 1 - z , y + . 75 * height 1 , x - z , y + height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x - . 5 * width 1 ; var y = y + height 1 + width 1 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) //Pedal 2a for ( var z = 0 ; z < . 02 ; z + = . 01 ) { //loop for shading C . drawLine ( x - z , y , x - . 25 * height 2 - z , y + width 2 ) ; C . drawLine ( x - . 25 * height 2 - z , y + width 2 , x - . 75 * height 2 - z , y + width 2 ) ; C . drawLine ( x - . 75 * height 2 - z , y + width 2 , x - height 2 - z , y ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x - height 2 - width 2 * . 5 ; var y = y - width 2 * . 5 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) //Pedal 3a for ( var z = 0 ; z < . 02 ; z + = . 01 ) { //loop for shading //draw pedal C . drawLine ( x - z , y , x - width 1 - z , y - . 25 * height 1 ) ; C . drawLine ( x - width 1 - z , y - . 25 * height 1 , x - width 1 - z , y - . 75 * height 1 ) ; C . drawLine ( x - width 1 - z , y - . 75 * height 1 , x - z , y - height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x + . 5 * width 1 ; var y = y - height 1 - . 5 * width 1 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) //Pedal 4a for ( var z = 0 ; z < . 02 ; z + = . 01 ) { //loop for shading //draw pedal C . drawLine ( x - z , y , x + . 25 * height 2 - z , y - width 2 ) ; C . drawLine ( x + . 25 * height 2 - z , y - width 2 , x + . 75 * height 2 - z , y - width 2 ) ; C . drawLine ( x + . 75 * height 2 - z , y - width 2 , x + height 2 - z , y ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } // expand perameters for next group of pedals in outer loop var x = . 88 ; var y = . 2 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 03 ) ; var width 1 = . 105 ; var height 1 = . 27 ; var width 2 = . 15 ; var height 2 = . 25 ; } //Draw second set of pedals //move starting point and set new parameters var x = . 83 ; var y = . 415 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; var width 1 = . 12 ; var height 1 = . 15 ; for ( var i = 0 ; i < 2 ; i + + ) { // Pedal 1b for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { //loop for shading C . drawLine ( x - z , y , x + . 25 * width 1 - z , y + . 5 * height 1 ) ; C . drawLine ( x + . 25 * width 1 - z , y + . 5 * height 1 , x - . 25 * width 1 - z , y + height 1 ) ; C . drawLine ( x - . 25 * width 1 - z , y + height 1 , x - . 75 * width 1 - z , y + . 75 * height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x - . 75 * width 1 - . 5 * height 1 ; var y = y + . 75 * height 1 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; // Pedal 2b for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { //loop for shading C . drawLine ( x - z , y , x - . 5 * width 1 - z , y + . 25 * height 1 ) ; C . drawLine ( x - . 5 * width 1 - z , y + . 25 * height 1 , x - width 1 - z , y - . 25 * height 1 ) ; C . drawLine ( x - width 1 - z , y - . 25 * height 1 , x - . 75 * width 1 - z , y - . 75 * height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x - . 75 * width 1 ; var y = y - . 75 * height 1 - . 5 * height 1 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; // Pedal 3b for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { //loop for shading //draw pedal C . drawLine ( x - z , y , x - . 25 * width 1 - z , y - . 5 * height 1 ) ; C . drawLine ( x - . 25 * width 1 - z , y - . 5 * height 1 , x + . 25 * width 1 - z , y - height 1 ) ; C . drawLine ( x + . 25 * width 1 - z , y - height 1 , x + . 75 * width 1 - z , y - . 75 * height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } //move starting point and reset values var x = x + . 75 * width 1 + . 5 * height 1 ; var y = y - . 75 * height 1 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 02 ) ; // Pedal 3b for ( var z = 0 ; z < . 02 ; z = z + . 01 ) { //loop for shading //draw pedal C . drawLine ( x - z , y , x + . 5 * width 1 - z , y - . 25 * height 1 ) ; C . drawLine ( x + . 5 * width 1 - z , y - . 25 * height 1 , x + width 1 - z , y + . 25 * height 1 ) ; C . drawLine ( x + width 1 - z , y + . 25 * height 1 , x + . 75 * width 1 - z , y + . 75 * height 1 ) ; C . setPenWeight ( . 02 - z ) ; C . setPenColor ( . 8 , . 2 , 0 ) ; } // expand perameters for next group of pedals in outer loop var x = . 92 ; var y = . 45 ; C . setPenColor ( . 5 , . 2 , 0 ) ; C . setPenWeight ( . 03 ) ; var width 1 = . 2 ; var height 1 = . 3 ; }