#include "Canvas.as"
var C = new Canvas();
C.setBackgroundColor(.8, .0, .0);
// a single line comment
C.setPenColor(.8, .8, .8);
C.setPenWeight(.04);
C.drawLine(.5, .8, .3, .9);
C.drawLine(.5, .8, .7, .9);
C.setPenColor(.0, .8, .8);
C.setPenWeight(.04);
C.drawLine(.5, .2, .3, .1);
C.drawLine(.5, .2, .7, .1);
C.setPenColor(.0, .8, .0);
C.setPenWeight(.04);
C.drawLine(.7, .1, .7, .9);
C.drawLine(.3, .1, .3, .9);
C.setPenColor(.0, .0, .8);
C.setPenWeight(.04);
C.drawLine(.7, .1, .9, .2);
C.drawLine(.3, .1, .1, .2);
C.setPenColor(.0, .0, .8);
C.setPenWeight(.04);
C.drawLine(.7, .9, .9, .8);
C.drawLine(.3, .9, .1, .8);
C.setPenColor(.7, .3, .8);
C.setPenWeight(.04);
C.drawLine(.9, .8, .9, .2);
C.drawLine(.1, .8, .1, .2);
C.setPenColor(.7, .3, .8);
C.setPenWeight(.02);
C.drawLine(.9, .8, .9, .2);
C.drawLine(.1, .8, .1, .2);
C.setPenWeight(.04);
C.drawLine(.9, .2, 1, .145);
C.drawLine(.9, .8, 1, .855)
C.drawLine(.1, .2, .0, .145);
C.drawLine(.1, .8, .0, .855);
C.setPenWeight(.02);
C.setPenColor(.9, .9, .9);
var j = 0;
var x1 = .1;
var y1 = .8;
var x2 = .1;
var y2 = .2;
while(j < 5) {
C.drawLine(x1,y1, x2,y2);
x1+= .05;
y1+= .025;
x2+= .05;
y2+= -.025;
j+= 1;
}
C.setPenColor(.0, .0, .0);
var j = 0;
var x1 = .45;
var y1 = .175;
var x2 = .45;
var y2 = .825;
while(j < 4) {
C.drawLine(x1,y1, x2,y2);
x1+= -.05;
y1+= -.025;
x2+= -.05;
y2+= .025;
j+= 1;
}
C.setPenColor(.9, .9, .9);
var j = 0;
var x1 = .5;
var y1 = .2;
var x2 = .5;
var y2 = .8;
while(j < 5) {
C.drawLine(x1,y1, x2,y2);
x1+= .05;
y1+= -.025;
x2+= .05;
y2+= .025;
j+= 1;
}
C.setPenColor(.0, .0, .0);
var j = 0;
var x1 = .7;
var y1 = .9;
var x2 = .7;
var y2 = .1;
while(j < 5) {
C.drawLine(x1,y1, x2,y2);
x1+= .05;
y1+= -.025;
x2+= .05;
y2+= .025;
j+= 1;
}
C.setPenColor(.9, .9, .9);
var j = 0;
var x1 = .9;
var y1 = .8;
var x2 = .9;
var y2 = .2;
while(j < 3) {
C.drawLine(x1,y1, x2,y2);
x1+= .05;
y1+= .025;
x2+= .05;
y2+= -.025;
j+= 1;
}
C.setPenColor(.0, .0, .0);
var j = 0;
var x1 = .1;
var y1 = .2;
var x2 = .1;
var y2 = .8;
while(j < 3) {
C.drawLine(x1,y1, x2,y2);
x1+= -.05;
y1+= -.025;
x2+= -.05;
y2+= .025;
j+= 1;
}