// import canvas file #include "canvas.as" // new canvas object var C = new Canvas(); // set background color as dark gray C.setBackgroundColor(.1, .1, .3); // x value for base corner for triangle var f = .8; // y value for base corner for triangle var g = .7; // base red value for triangle var rb = .9; // base green value for triangle var gb = .8; // base blue value for triangle var bb = .8; // counter for triangle while loop var m = 1; // while loop to create and evolve triangles while (m<15) { C.setPenColor(rb, gb, bb); C.setPenWeight(.001); C.drawLine(f, g, f-.3, g-.03); C.drawLine(f, g, f+.05, g+.3); C.drawLine(f+.05, g+.3, f-.3, g-.03); f += .01; g -= .02; m += 1; rb -= .01; gb -= .05; bb -= .06; } // base point1 values for thick diagonals var px1 = .4; var px2 = .4; py1 = .6; // base color values for thick diagonals var r = .1; var g = .2; var b = .4; // base pen width for thick diagonals var w = .78; var n = 1; while (n<15) { // draw thick diagonals C.setpenColor(r, g, b); C.setpenWeight(w); C.drawLine(px1, py1, px2, py2); px1 += .02; py1 += .02; px2 -= .02; py2 += .02; n += 1; r += .06; g += .02; b += .03; w -= .05; } // draw single thin diagonal in lighter color C.setPenWeight(.02); // set to thinner pen weight C.setPenColor(.9, .8, .9); C.drawLine(px1, py1, px2, py2); var pxd = (px1-px2); var pyd = (py2-px1); var xd = .2; var p = 1; // Loop to create verticle green lines while (n<33) { // Set green line width C.setPenWeight(.015); // Set pen color to green C.setPenColor(.6, .9, .6); //draw green lines C.drawLine(px1+.2, py1+pyd-.2, px2+pxd+.2, py2-.1); // set full-length vertical line color C.setPencolor(p, p, p); // Set full-length vertical line width C.setPenWeight(.001); // Draw verticle line C.drawLine(px1+xd, 0, px2+pxd+xd, 1); xd -= .02; px1 -= .03; px2 -= .03; n += 1; p -= .056; } // bottom left corner top-layer lines j = 1; // base x value for boxes xx = .15; // base y value for boxes yy = .9; // base subtraction step value sub = .01; // red % r = .5; // green % g = .9; // blue % b = .4; // Box pen weight C.setpenWeight(.005); // rising & shrinking objects while (j<9) { C.setpenColor(r, g, b); C.drawline(xx-sub, yy-sub, xx+sub, yy-sub); C.drawline(xx+sub, yy-sub, xx+sub, yy+sub); C.drawline(xx+sub, yy+sub, xx-sub, yy+sub); C.drawline(xx-sub, yy+sub, xx-sub, yy-sub); yy -= .04; sub -= .001; // shrink by sub value g -= .1; // less green r -= .02; // more red j += 1; } // rising and growing objects while (j<18) { C.setpenColor(r, g, b); C.drawline(xx-sub, yy-sub, xx+sub, yy-sub); C.drawline(xx+sub, yy-sub, xx+sub, yy+sub); C.drawline(xx+sub, yy+sub, xx-sub, yy+sub); C.drawline(xx-sub, yy+sub, xx-sub, yy-sub); yy -= .04; sub += .001; // grow by sub value g += .07; // more green b += .05; // more blue j += 1; r += .03; // more red }
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