building 3d virtual environments 
ARTS COL 762 #02399-1, 5 credits
This course provides an introduction to the creation and implications of single and multiple participant three dimensional virtual environments.
course info
 topics list
 objectives
 methodology
 grading policy
 accommodations
 syllabus (pdf)
texts (optional)
Snow Crash

VRML 2.0 Sourcebook

Trigonometry Demystified
resources
 VRML Reference
 examples
 links
lectures
t.01 class overview r.02 intro to vrml
t.03 composition r.04 surfaces, sound
t.05 complex models r.06 textures
t.07 exporting vrml r.08 protos
t.09 interactivity, animation r.10 environments
t.11 characters, navigation r.12 game demos
t.13 intro to scripting r.14 state & logic
t.15 the Browser object, procedural modeling r.16 user input
t.17 advanced topics r.18 work day
t.19 work day r.20 visualization lab tour (5:00pm)
t.21:  help day r.22 presentations
student work
     [2005]      [2004]      [2003]
     [2002]      [2001]
     [2000]
     [1999]
     [1998]
tasks
01vrml warm-up
 
02still life sketch
 
03hand-built model
 
04finished still life
 
05navigable environment
 
06script-driven scene
 
 Ffinal project
winter quarter, 2005
instructor:peter gerstmann
lectures:TR 05:00 - 07:00 pm
office hours: TR 04:00 - 05:00 pm
location:1224 kinnear,
rm 250 (fishbowl)