Fully interactive virtual environments (VEs) can today be created and displayed on common desktop and home gaming computers, instead of the expensive research machines of years past. As it becomes feasible for artists and designers to create these rich virtual environments, they need to be aware of both practical and aesthetic issues unique to interactive virtual worlds. It is this course's aim to present the techniques, experiences, and implications of VE development.
Students will be exposed to the state of the art virtual environment software and hardware. They will be given an overview of VE issues and implications. Students will learn to create and evaluate interactive virtual environments relevant to their discipline.