This game will be 2D in the sense that you will only be
able to move in the X-Y plane. The actor's models and the
environments will be 3D to give a lot of depth to the visuals.
The basic premise will be to explore the environment with your
character and interact with the environment and other actors
(i.e. run around and shoot stuff).
These are the primary goals for the project. If by the whim of the universe I happen to accomplish these goals, and with time to spare, I would like to include an "upgrade" system which will extend or enhance the actions of the character. I hope to include the character actor , at least 3 actions, 2 or 3 simple rooms, and 1 or 2 other actors.
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