| VolEditor | User’s Guide | Last Updated: April 04, 2007 For questions and comments, contact: |
| Loading and Saving | Background Color | Navigation Controls | Painting | Brush Style and Size Erasing and Restoring | Mouse Controls in Painting Mode | Clipping Planes| Segments | Render Options |
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1. Loading and Saving Datasets In the Loading tab, click on the Load button. Navigate to the desired .uff file and click Open. The dataset will load into the main window of VolEditor. To save the file click on the Save button. The file will be saved in .uff format. |
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In the Loading tab, choose between Solid or
Gradient. |
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Noise Removal This option will remove excess or floating voxels around the main dataset. The numbers on the slider decide the tolerance of the removal. Taking a Screen Shot To save a single image of the work window, click on the Take Picture option. The image will be saved in .png format.
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3. Mouse Controls for Navigation • LMB = Left Mouse Button • LMB and drag to rotate the image. Note: The mouse controls have different functions when Painting Mode is active. |
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4.1 Painting Paint By Segment: This option allows you to continue working on a previously painted segment. |
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4.2 Changing the Brush Style and Size |
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| 4.3 Picking Color You can pick a color from the painted area using the Grab Color option. Click on the box next to the Grab Color option and then click on the desired color painted on the surface of the dataset. |
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4.4 Erasing and Restoring Click on Restore Original button and use LMB to drag over the painted area to restore original color of the data. |
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| 4.6 Mouse Controls in the Painting Mode • LMB = Left Mouse Button • RMB = Right Mouse Button • MMB = Middle Mouse Button When the Paint button is active, • LMB will paint the surface • RMB will restore original color of the data (without activating the Restore Original button) • MMB will rotate the data. To be able to go back to the original mouse controls for navigation you can click on the Manipulate button. |
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| 5. Using Clipping Planes Under the Clipping Plane tab, click on the check box for Enable to activate this mode. Choose the axis and move the slider to section the dataset. X, Y and Z axis will clip the image in those respective axes as set in the original orientation of the dataset. The View axis is a plane parallel to the frame of reference and is independant of the orientation of the dataset. Use Manipulate to orient the data to desired angle for sectioning. Arrow keys on the keyboard can also be used to move the clipping plane forward and back. |
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| 6. Segments Naming segments allows you to apply identities to painted areas. As you start painting over an area, automatically a segment is created which has a default name, an ID and a color. Segments can be added, edited or removed through the options provided under the segments tab. Removing a segment will restore the painted area of that segment to default color of the dataset. It will not remove the voxels of that segment. Segments can also be imported from other files by clicking on the Import Button. To view only a particular segment and hide the rest of the dataset, select the segment and enable the Toggle Showing Only Segments option. |
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| 7. Render Options The number of samples on the slider determine the resolution of the dataset. Increasing the number of samples smoothes the image at the same time slows down the rendering time. Render Types enables you to view the dataset in different shading conditions such as Depth, Lambertian, Light or Default shading. |
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