10/13/09

3D Modeling

Abstract Art
http://www.itgoesboing.com/Works/

Architectural
http://www.the123d.com/
http://www.hwd3d.com/

Characters, Stylized and misc 3d art:
http://www.highend3d.com/gallery/

Data visualization:
http://www.visualcomplexity.com/vc/

3d interface:
http://www.tactile3d.com/

Scientific Visualization:
http://www.xvivo.net/
http://www.3dchem.com/atoz.asp

Virtual environments:
Boccacio project - planning theater stage set
Isthimia - virtual reconstruction of a Roman bathhouse
http://accad.osu.edu/research_art.htm

Free Models for Download:
http://www.archibase.net/gdl

Modeling Formats:

Polygons
NURBS
Subdivision Surfaces (Sub-d, subdiv)

 

10/15/09

Working with Polygons

Polygons Menu Set

Mesh
Edit Mesh

Polygon Components (available by holding down RMB):

  • Vertices
  • Faces
  • Edges
  • Normals (cannot manipulate them directly)

Polygon Tools:

  • Mesh/ Create Polygon Tool
  • Edit Mesh/ Append to Polygon Tool
  • Mesh/Combine
  • Edit Mesh/ Extrude (Face, Edge, Vertex)
  • Extruding along a curve
  • Edit Mesh/ Merge
  • Edit Mesh/ Split Polygon Tool
  • Edit Mesh/ Insert Edge Loop and Offset Edge Loop
  • Mesh/ Smooth
  • Mesh/ Sculpt Geometry Tool

Nonmanifold Geometry

  • T-shapes
  • Bowtie
  • Reversed Normals

Troubleshooting Faces with zero length geometry: Mesh/Cleanup/Delete Faces with Zero Geometry Area

Resolution

Hi rez= high resolution
Lo rez = low resolution

Display/Heads Up Display/Polycount

Readings/Tutorials:

Hammer Tutorial (PDF in Class/ Resources Folder)

Introducing Maya 2009: Chapter 4.

Modeling a Castle

Modeling a Cartoon Pig

Start/Programs/Maya Learning Tools/ Polygon Modeling (all Edit Polygon Menu tools are now available in Edit Mesh Menu)

Maya/Help Menu/Tutorials/Getting Started with Maya/ Polygon Modeling

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