| 01/05/09 |
Introduction to Maya. Setup: Maya Project System: File/Project/New Maya Workspace: Viewports/Views (press and quickly release Space bar to toggle between single and multiple viewports), viewport menus Model Manipulation and Attributes Coordinate System and Units. (Y-up vs Z-upWindow/ Settings/Preferences
/Preferences /Settings. ) Hierarchies: Grouping and Parenting Resources: Maya Help Menu
|
||||||||||||
| 01/07/09 | Modeling Model is either a representation of a real object or an object in itself (art).
Boolean Operations for Polygons. Midori Kitagawa's introduction to modeling, coordinate systems and model types: Introduction to Polygons Access PDF on theory of Maya polygons at Y:/Courses/2008-2009/AC751_Berezina_W09/\poly_theory 1. Polygon Anatomy: Tri vs quad vs n-sided face. Planar, Nonplanar,Concave and Convex polys. 2.Tri and Quad excercise. 3.Stairs.mb excercise. 6. Non-manifold - impossible to unfold flat. (t-shaped, bow-tie, reversed) Homework: |