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Low Poly modeling: Uses:
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Games and Virtual Environments (with
various LOD –levels of detail)
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Web 3d content (retailers, web shows, etc)
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Hi-rez animation
as “stand-in” geometry, scene planning, rigging component, such
as wrap deformer or a chip set.
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A stage in modeling a hi-rez model. Low-poly structure allows to
determine general proportions of a high-rez object and surface flow in the most efficient way, by using the minimal amount of faces.
Helpful Form Analysis Steps 1. Class Folder: FormAndShape.pdf 2. Looking at Form and Structure 4. Cross Contours = Object Wireframe Modeling Concepts:
Low poly, primitive-up modeling principle. Append Polygon
Preparation Display/Heads Up Display/Polycount ChickenTutorial.htm - in Workspace/Courses/AC751_Berezina_W09/Resources/Poly/chicken Homework 1 Proposal is due 01/21 10am. |