Lecture 17
3D Graphics in Jitter intro:
- basic geometry: jit.gl.gridshape, jit.gl.model
- Basic 3D
- jit.gl.camera (see jit.anim.drive ui tab for keyboard control)
- jit.gl.light (lights.shadows example in jitter-examples/render/lights.materials/)
- jit.gl.material
- jit.gl.videoplane - Movie On Vplane
- jit.gl.text3d
- etc: jit.gl.text2d, jit.gl.plato, jit.gl.nurbs
Hands-on:
- Create a plane (using a jit.gl.gridshape) for a floor
- place a couple walls (using more gridshapes)
- hang a playing video image on the wall (jit.gl.videoplane)
- place a moving/rotating object in the room
- animate the camera
- add lights + materials