Mass Casualty Incident Virtual Reality Simulation (MCI-VR) for First Responders

Mass Casualty Incident Virtual Reality Simulation (MCI-VR) for First Responders

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Summary

Featuring current progress on the Mass Casualty Incident Virtual Reality (MCIVR) simulation, a project designed to instruct first responders on performing SALT triage in response to a mass casualty incident.

Project Team

Project PIs
Douglas Danforth, MD, Wexner Medical Center
Nicholas Kman, MD, Wexner Medical Center

ACCAD Faculty and Staff Researchers
Vita Berezina-Blackburn, Graphics Researcher | ACCAD
Scott Swearingen, Design
Alex Oliszewski, Theatre | ACCAD
Jeremy Patterson, Graphics Researcher | ACCAD
Zach Winegardner, Design
Stacey Dunten, Design

External Collaborator
Alan Price, Center for Immersive Media at The University of the Arts

Graduate Research Associates
Sana asl Benham, MFA Candidate, Department of Design
Abigail Ayers, MFA Candidate, Department of Design
Victoria Campell, MFA Candidate, Department of Design
Leigh Loomis, MFA Candidate, Department of Design

Additional Wexner Medical Center Collaborators
Katherine Luu, MD
Kellen Maicher (Interactive Design)
Jillian McGrath, MD
Ashish Panchal, MD
David Way (Evaluation and Assessment Lead)


MCI-VR screen capture

 

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Project Description

With funding from the Agency for Healthcare Research and Quality, U.S. Department of Health & Human Services, ACCAD and the OSU Wexner Medical Center are evaluating virtual reality (VR) as a training and assessment tool for first responders charged with managing a mass casualty incident.

The training allows responders to practice the steps of SALT triage, focusing primarily on correctly identifying the order of patient treatment, communicating with the patients and applying the appropriate life-saving treatments.

Disaster drills and simulation scenarios are the most common way learners are trained and assessed in mass casualty triage. Disaster drills using mock patients or mannequin simulators are costly, difficult to replicate and involve the coordination of large numbers of people. The use of virtual reality for simulating mass casualty can provide a reasonable alternative for training personnel for mass casualty triage, comparing favorably to analog simulations.

This project was supported by a grant from the Agency for Healthcare Research and Quality
The content is solely the responsibility of the authors and does not necessarily represent the official views of the Agency for Healthcare Research and Quality


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