Spring 2025

The Class search category for ACCAD courses is Adv Computing Cntr Arts& Design <number> or ACCAD <number>

ACCAD 5001 Animation Techniques and Practices - 3 cr.

Class #: 27909  (Undergrad)
Class #: 27908  (Grad)
Days and Times: Tues/Thurs;  12:30 pm - 1:50 pm
Location: Hopkins Hall, 346
Instructor: Benny Zelkowicz

Description: The course introduces the principles of animation as fundamental knowledge in animation filmmaking. Students will learn how to apply these concepts in the creation of their own short animations. The course will provide a practical understanding of various animation techniques while exploring a variety of tools ranging from the traditional to contemporary.

ACCAD 5001 Animation Techniques and Practices - 3 cr.

Class #: 28551  (Undergrad)
Class #: 28550  (Grad)
Days and Times: Tues/Thurs;  2:00 pm - 3:20 pm
Location: Hopkins Hall, 346
Instructor: Benny Zelkowicz

Description: The course introduces the principles of animation as fundamental knowledge in animation filmmaking. Students will learn how to apply these concepts in the creation of their own short animations. The course will provide a practical understanding of various animation techniques while exploring a variety of tools ranging from the traditional to contemporary.

ACCAD 5002 3D Computer Animation: Form, Light and Motion I - 3 cr.

Class #: 20377 (Undergrad)
Class #: 20376 (Grad)
Days and Times: Tues/Thurs;  10:00 am - 12:00 pm
Location: Sullivant Hall, Rm 349-A
Instructor: Elizabeth Hejny

Description: Overview of 3D computer animation components and stages of production. Prereq: 5001 for students enrolled in the MIP (Moving Image Production) program; and Graduate standing for Graduate Section.

ACCAD 5100 Concept Development - 3 cr.

Class #: 35809 (Undergrad)
Class #: 35808 (Grad)
Days and Times: Tues/Thurs;  9:35 am - 10:55 am
Location: Hopkins Hall, Rm 364
Instructor:  Benny Zelkowicz

Description:  Methods for developing concepts for time-based media through the cultivation of ideas and problem-solving strategies. Storyboarding, composition, editing and sound principles will be explored.

ACCAD 5102 Programming Concepts and Applications for Artists & Designers - 3 cr.

Class #: 26917 (Undergrad)
Class #: 26916 (Grad)
Days and Times:  Tues/Thurs; 1:00 pm - 2:20 pm
Location: Sullivant Hall, Rm 349-A
Instructor: Matthew Lewis

Description: Fundamental programming concepts useful to artists and designers for creating algorithmic -based graphics and graphics tools . Pre-requisites: Instructor permission required for undergraduate section.

ACCAD 5141 Interactive Arts Media II: UI/UX - 3 cr.

Class #: 20367 (Undergrad)
Class #: 20366 (Grad)
Days and Times: Mon/Wed; 2:20 pm - 3:30 pm
Location: Hagerty Hall, 251
Instructor: Jeremy Patterson

Description: In this course students will learn the processes of concept development for an interactive mobile application. Students will gain exposure to the methods involved in designing and crafting a user interface that is both usable in a utilitarian sense but also provides a cohesive, subjectively satisfying experience that in turn motivates the user to repeatedly utilize the application. 

ACCAD 5150 Emerging Trends in Data Visualization - 3 cr.

Class #: 28596 (Undergrad)
Class #: 28595 (Grad)
Days and Times: Wed. 4:00 pm - 5:20 pm  (Distance Learning)
Location: Online only
Instructor: Joshua McClurg-Genevese

Description: This course enables students to explore new and emerging visualization approaches, topics and trends in visualization research and their applications. Students will research, write about, create, and experience visualization trends.

ACCAD 5301 Devising Experiential Media  - 3 cr.

Undergraduate Section
Lecture #: 28575
Lab #: 28576

Graduate Section
Lecture #: 28553
Lab #: 28554

Class/Lecture will be held: Tuesdays;  1:15 pm - 3:15 pm (small classroom, Rm 347-AB)
Lab will be held: Thursdays;  1:15 pm - 4:15 pm (Motion Lab)
Location: Sullivant Hall, Rm 350 (Motion Lab primarily)
Instructors:  Alex Oliszewski

Description: This course focuses on the creation of interactive and responsive spaces through the design of experiential media systems within the context of their underlying history, methodology, technology, and theory. Using a multidisciplinary and collaborative approach, students create hybrid digital-physical experiences which investigate the application of the technology used in experiential media design. Graded. Prereq: Graduate standing for Graduate Section.

ACCAD 5500 Integrated Tech Lab: Introduction to Spatial Audio Production - 3 cr.

Class #: 20378 (Undergrad)  Instructor permission required
Class #: 29194 (Grad
Days and Times: Tues/Thurs, 9:35 am - 10:55 am
Location: Sullivant Hall, 347-AB (small classroom) / 349-B, Sonic Arts Lab
Instructor: Jean-Yves Munch

Description: the topic for this course will be, Introduction to Spatial Audio Production. 
In this studio lab course students will:

  • Get hands-on experience with field audio recording: SFX capture and ambisonic recording
  • Learn how to use a portable field recorder
  • Learn microphone technology and characteristics, validate this knowledge thru critical listening 
  • Acquire basic DAW (Digital Audio Workstation) principles
  • Learn the essentials of immersive audio applied to games, music, moving images and installations
  • Get support with the audio dimension of their project

At the end of the semester, students should have learned the basics of today’s audio techniques to be integrated in their own projects. This course is graded S/U.

ACCAD 5500 Integrated Tech Lab: Creating Immersive Media for Planetariums - 3 cr.

Class # 36784 (Undergrad)    [Note: Grad Section is listed under ACCAD 7893]
Days and Times: Tues/Thurs, 2:30 pm - 4:00 pm
Location: Sullivant Hall, 349-A; and the Arne Slettebak Planetarium at The Ohio State University
Instructor: Maria Palazzi

Description: Dive into the captivating world of planetarium media creation in this hands-on course designed for aspiring digital artists and designers, media producers, and storytellers. "Creating Immersive Media for Planetariums" provides an in-depth exploration of both the technical and creative aspects of producing content for dome projection systems.

Throughout this course, students will gain a comprehensive understanding of how the OSU planetarium system works, including the technology behind dome projectors, immersive soundscapes, and spatial visualizations. By the end of this course, you’ll have a solid grasp of the technical and creative processes involved in planetarium media production, and a show piece that demonstrates your ability to collaboratively craft compelling, immersive experiences for dome environments. 

No prior experience with planetarium media is required, though basic experience with media production, computer animation, digital design, or multimedia storytelling is essential. As well, an interest in immersive technology and creative problem-solving is key.  This course is graded S/U.

ACCAD 6002 Computer Game Art I - 3 cr

Class #: 29155 (Grad only)
Days and Times: Wed/Fri; 10:00 am - 11:50 am
Location: Hopkins Hall, Rm 346
Instructor:  Elizabeth Hejny

Description: Introduction to concepts for design and prototyping of games for entertainment, learning and social good. Prereq: Graduate standing or permission of instructor. NOTE: this course is combined with Design 4104: Intermediate Game Design I, for undergraduates.

ACCAD 7893  Collaborative Interdisciplinary Research Studio Experience: Creating Immersive Media for Planetariums - 3 cr.

Class # 20369 (Grad only)    [Note: Undergrad Section is listed under ACCAD 5500]
Days and Times: Tues/Thurs, 2:30 pm - 4:00 pm
Location: Sullivant Hall, 349-A; and the Arne Slettebak Planetarium at The Ohio State University
Instructor: Maria Palazzi

Description: Dive into the captivating world of planetarium media creation in this hands-on course designed for aspiring digital artists and designers, media producers, and storytellers. "Creating Immersive Media for Planetariums" provides an in-depth exploration of both the technical and creative aspects of producing content for dome projection systems.

Throughout this course, students will gain a comprehensive understanding of how the OSU planetarium system works, including the technology behind dome projectors, immersive soundscapes, and spatial visualizations. By the end of this course, you’ll have a solid grasp of the technical and creative processes involved in planetarium media production, and a show piece that demonstrates your ability to collaboratively craft compelling, immersive experiences for dome environments.  

No prior experience with planetarium media is required, though basic experience with media production, computer animation, digital design, or multimedia storytelling is essential. As well, an interest in immersive technology and creative problem-solving is key.  Graded. Prereq: Graduate standing for Graduate Section.

DANCE 5213 Intermedia II : Creative Process- 3 cr.

Days and Times: Tuesday 5:15-6:45 pm | Thursday 5:15-6:45 pm
Class # 34755 (Undergrad) 
Class # 34756 (Grad)
Location: Sullivant Hall, 350 (Motion Lab)
Instructor: Lexi Clark-Stilianos

Description: Intermedia II: Creative Process is a composition course that explores the unique characteristics of performance that integrates movement and digital media through hands-on creative and technological projects. We will investigate what happens when we layer digital media and embodied performance, how to use interdisciplinary tools to world-build  compelling dance/art-works, and work with structures such as performance, improvisation, and play. Familiarity with the program Isadora and/or other media authoring (lighting, video, sound, etc.) is helpful but not required. This course is based in dance movement practices and is open to artists from other disciplines who have an interest in motion, choreographic structures, and/or body-based art making.